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The Lord Of The Rings is, of course all about large-scale battles, and this will be reflected in the game. In various demos, we witnessed, and finally units on screen, the latterexample maintaining a frame rate around the 40 per second mark. Technical issues aside though, simply controlling such a large number of units would appear to be an impossibly unwieldy proposition, something of which Browder is fully aware. As he says, “How do you control this kind of battle? Animals will also feature heavily, and Browder says, “We’ve had games before with birds in them, people have done games with sheep in them. We want to make that stuff really matter and make the world part of the experience.įor instance, the huge Oliphaunts will effectively be used as transporters, enabling you to load them up with troops and take them across the battlefield. LORD OF THE RINGS THE BATTLE FOR MIDDLE EARTH 2 ISO ZONE PCĪnd if you chuck a few archers in there, they should be able to use the extra height to their advantage and pick off a few foes en route.

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